Fluid simulations

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A combination of scenes done in Blender, exercises in modelling, fluid simulations, lighting, fog, camera work and more.

Swinging

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Combining a Mixamo character and animation with fluids (using FLIP Fluids) in Blender, and building a rudimentary scene with lighting around everything.

Orbs

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Blender exercise creating some abstract animations using Geometry Nodes. Added some different camera angles and paired it with audio in DaVinci Resolve.

Learning Blender

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This was my very first go at Blender, and when trying to figure out where to start, the community pointed towards “donuts tutorials,” of which there turned out to be a few.